using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.ApplicationModel.Background;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.Phone.UI.Input;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Navigation;
using Windows.ApplicationModel.DataTransfer;
using Windows.ApplicationModel.DataTransfer.ShareTarget;
using System.Threading.Tasks;
using Windows.Storage;
using Windows.Foundation.Diagnostics;

// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=391641

namespace PhotoFilter
{
    /// <summary>
    /// Provides application-specific behavior to supplement the default Application class.
    /// </summary>
    public sealed partial class App : Application
    {
        private TransitionCollection transitions;
		public static LoggingChannel channel;
		public static LoggingSession session;

        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += this.OnSuspending;
            HardwareButtons.BackPressed += this.HardwareButtons_BackPressed;
			channel = new LoggingChannel("MyChannel");
			session = new LoggingSession("MySession");
        }

        /// <summary>
        /// This event wraps HardwareButtons.BackPressed to ensure that any pages that
        /// want to override the default behavior can subscribe to this event to potentially
        /// handle the back button press a different way (e.g. dismissing dialogs).
        /// </summary>
        public event EventHandler<BackPressedEventArgs> BackPressed;

        /// <summary>
        /// Invoked when the application is launched normally by the end user.  Other entry points
        /// will be used when the application is launched to open a specific file, to display
        /// search results, and so forth.
        /// </summary>
        /// <param name="e">Details about the launch request and process.</param>
        protected override async void OnLaunched(LaunchActivatedEventArgs e)
        {
#if DEBUG
            if (System.Diagnostics.Debugger.IsAttached)
            {
                this.DebugSettings.EnableFrameRateCounter = true;
                this.DebugSettings.BindingFailed += delegate(object sender, BindingFailedEventArgs bindingFailed)
                {
                    System.Diagnostics.Debug.WriteLine(bindingFailed.Message);
                };
            }
#endif
            Frame rootFrame = Window.Current.Content as Frame;

            // Do not repeat app initialization when the Window already has content,
            // just ensure that the window is active
            if (rootFrame == null)
            {
                // Create a Frame to act as the navigation context and navigate to the first page
                rootFrame = new Frame();
                PhotoFilter.Common.SuspensionManager.RegisterFrame(rootFrame, "appFrame");

                // TODO: change this value to a cache size that is appropriate for your application
                rootFrame.CacheSize = 1;

                if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
                {
                    // TODO: Load state from previously suspended application
                    await PhotoFilter.Common.SuspensionManager.RestoreAsync();                
                }

                // Place the frame in the current Window
                Window.Current.Content = rootFrame;
            }

            if (rootFrame.Content == null)
            {
                // Removes the turnstile navigation for startup.
                if (rootFrame.ContentTransitions != null)
                {
                    this.transitions = new TransitionCollection();
                    foreach (var c in rootFrame.ContentTransitions)
                    {
                        this.transitions.Add(c);
                    }
                }

                rootFrame.ContentTransitions = null;
                rootFrame.Navigated += this.RootFrame_FirstNavigated;

                // When the navigation stack isn't restored navigate to the first page,
                // configuring the new page by passing required information as a navigation
                // parameter
                if (!rootFrame.Navigate(typeof(MainPage), e.Arguments))
                {
                    throw new Exception("Failed to create initial page");
                }
            }

            // Ensure the current window is active
            Window.Current.Activate();
        }


        /// <summary>
        /// Restores the content transitions after the app has launched.
        /// </summary>
        /// <param name="sender">The object where the handler is attached.</param>
        /// <param name="e">Details about the navigation event.</param>
        private void RootFrame_FirstNavigated(object sender, NavigationEventArgs e)
        {
            var rootFrame = sender as Frame;
            rootFrame.Navigated -= this.RootFrame_FirstNavigated;
        }

        /// <summary>
        /// Handles the back button press and navigates through the history of the root frame.
        /// </summary>
        /// <param name="sender">The source of the event. <see cref="HardwareButtons"/></param>
        /// <param name="e">Details about the back button press.</param>
        private void HardwareButtons_BackPressed(object sender, BackPressedEventArgs e)
        {
            Frame frame = Window.Current.Content as Frame;
            if (frame == null)
            {
                return;
            }

            var handler = this.BackPressed;
            if (handler != null)
            {
                handler(sender, e);
            }

            if (frame.CanGoBack && !e.Handled)
            {
                frame.GoBack();
                e.Handled = true;
            }
        }

        /// <summary>
        /// Invoked when application execution is being suspended.  Application state is saved
        /// without knowing whether the application will be terminated or resumed with the contents
        /// of memory still intact.
        /// </summary>
        /// <param name="sender">The source of the suspend request.</param>
        /// <param name="e">Details about the suspend request.</param>
        private async void OnSuspending(object sender, SuspendingEventArgs e)
        {
            var deferral = e.SuspendingOperation.GetDeferral();
            await PhotoFilter.Common.SuspensionManager.SaveAsync();
            deferral.Complete();
        }
    }
}